Quan Chi was born into hard labor in an Outworld mine. He had no future, just the guarantee of certain death in its dark tunnels.
To curry favor with the mine’s owner, Quan Chi informed on fellow workers who were planning a strike. It was broken and many strikers killed. The survivors were not going to forgive and forget. They plotted to kill Quan Chi.
Quan Chi’s life was saved by a mysterious benefactor. In exchange for his service, she offered to free him from the mines and train him in dark magic. Quan Chi eagerly accepted.
Now a master of the Netherrealm’s most vile sorcery, Quan Chi plots with Shang Tsung to conquer the realms. He will not be denied.
Basic Attacks
Sorcerer Smack FP
Dangerous Ally FP, BP
Tamed Impaler FP, BP, BP
Skewer StrikeAdvantage on Hit allows for Jump Attack follow-up FP, FK
Beyond The Grave FP
Baleful Banshee Blast BP
Soul Extinguisher BP, FP
Lowest Of Blows BP, FP, FK
Bow Already! BP, FP, BK
Close Enough! BP, FP, BK, BK
Nether Eruption BP
Charge (Hold BP)
Kompound Fractures BP
Skeleton Jacker BP, FP
Killer KalciumOn Kounter Hit or Punish Hit, can be Jump Cancelled with Up + BL or Up-Forward + BL for 2 bars of Super MeterHas Armour when Jump Cancelled, and pulls in victim while disabling their Kombo Breaker and Kameos BP
Is That A Tongue?Cancellable on Hit into Jump FK
Tripper FK
Taste Test FK, BK
Koccyx Krusher FK, BK, BP
Bone Breaker FK
Kunning Kick BK
Shin Splinter BK
Alternative Acrobatics BK
Pain With Portals BK, BK
Eternal Servitude BK
Best Foot Backward BK
Aerial Attacks
Planned Punch FP
Risen Rake FP, BP
Brilliant Blast FP, BP, BP
Serve Me! BP
Double Death Dealer BP, FP
Be Gone! BP, BK
Quan-Chi-nius Kick FK / BK
Throws
ShovePerformed when Kameo is unavailable—See Kameo Moves for Toward Throw featuring Kameo TH / FPFK
Into The Nightmare Realm TH / FPFK
Breakers
Kombo BreakerRequires 3 bars of Super MeterKameo must be available BL
Taunts
Taunt , , ,
Special Moves
Head RushZone of Power: Spawns extra projectiles , , FP
Enhanced Head RushRequires 1 bar of Super MeterDestroys opponent’s projectiles—Zone of Power: Teleports victim above Quan Chi—Zone of Power: Hold FP to teleport victim upward , , FPBL
Slow Enhanced Head RushRequires 1 bar of Super MeterDestroys opponent’s projectiles—Zone of Power: Teleports victim above Quan Chi—Zone of Power: Hold FP to teleport victim upward , , FPBL,
Fast Enhanced Head RushRequires 1 bar of Super MeterDestroys opponent’s projectiles—Zone of Power: Teleports victim above Quan Chi—Zone of Power: Hold FP to teleport victim upward , , FPBL,
(Air) Head RushZone of Power: Homing effect , , FP
(Air) Enhanced Head RushRequires 1 bar of Super MeterZone of Power: Teleports victim above Quan Chi—Zone of Power: Hold FP to teleport victim upward , , FPBL
(Air) Slow Enhanced Head RushRequires 1 bar of Super MeterZone of Power: Teleports victim above Quan Chi—Zone of Power: Hold FP to teleport victim upward , , FPBL,
(Air) Fast Enhanced Head RushRequires 1 bar of Super MeterZone of Power: Teleports victim above Quan Chi—Zone of Power: Hold FP to teleport victim upward , , FPBL,
Close Psycho SkullZone of Power: Becomes Psycho Skull Volley , , FP,
Far Psycho SkullZone of Power: Becomes Psycho Skull Volley , , FP,
Very Far Psycho SkullZone of Power: Becomes Psycho Skull Volley , , FP,
Enhanced Psycho SkullRequires 1 bar of Super MeterHomes in on foe , , FPBL
Psycho Skull VolleyRequires nearby Zone of Power , , FP
Enhanced Psycho Skull VolleyRequires 1 bar of Super MeterRequires nearby Zone of Power—Homes in on foe , , FPBL
Field Of BonesRestricts victim’s movement for a duration , , , BP
Close Field Of BonesRestricts victim’s movement for a duration , , , BP,
Far Field Of BonesRestricts victim’s movement for a duration , , , BP,
Very Far Field Of BonesRestricts victim’s movement for a duration , , , BP,
Enhanced Field Of BonesRequires 1 bar of Super MeterRestricts victim’s movement for a duration—Enhanced Field of Bones lasts 150 frames , , , BPBL
Enhanced Close Field Of BonesRequires 1 bar of Super MeterRestricts victim’s movement for a duration—Enhanced Field of Bones lasts 150 frames , , , BPBL,
Enhanced Far Field Of BonesRequires 1 bar of Super MeterRestricts victim’s movement for a duration—Enhanced Field of Bones lasts 150 frames , , , BPBL,
Very Far Enhanced Field Of BonesRequires 1 bar of Super MeterRestricts victim’s movement for a duration—Enhanced Field of Bones lasts 150 frames , , , BPBL,
Zone Of PowerWhen Quan Chi is near Zone of Power, extra effects granted to Head Rush, (Air) Head Rush and Psycho Skull , , FK
Move (Hold FK / )
Zone Of FearRequires 1 bar of Super MeterRepels opponents , , FKBL
Move (Hold FK / )
Zone Of WasteDrains opponent’s Super Meter—If enough Super Meter is drained, Quan Chi gains Armour for a brief duration , , FK
Move (Hold FK / )
Enhanced Zone Of WasteRequires 1 bar of Super MeterDrains opponent’s Super Meter—If enough Super Meter is drained, Quan Chi gains Armour for a brief duration , , FKBL
Move (Hold FK / )
Falling Death , , BK
Enhanced Falling DeathRequires 1 bar of Super MeterHas Armour , , BKBL
From The Fog , , BK
Enhanced From The FogRequires 2 bars of Super Meter , , BKBL
Fatal Blow
Journey Through HellMust be at 30% health or less—Kameo must be available FSBL
Fatalities
Pentamagic Trick , , , , BP
Final Offering , , , BK
Halloween FinisherRequires the Seasonal Finishers bundle (Hold BL) ,
Thanksgiving FinisherRequires the Seasonal Finishers bundle (Hold BL) ,
Winter FinisherRequires the Seasonal Finishers bundle (Hold BL) ,