Cancellable on Hit into JumpKameo Gauge replenished on HitDepletes a bar of Super Meter from opponent on HitDarrius attacks upon command releaseAdvantage on Hit allows for Jump Attack follow-upDarrius attacks upon command releaseMain fighter and Darrius must both be close to foeDarrius attacks upon command releaseAdvantage on Hit allows for Jump Attack follow-upDarrius attacks upon command releaseMain fighter and Darrius must both be close to foeHas Invulnerability when performed as a GetupCan only be used when opponent is being knocked downDarrius attacks upon command releaseDarrius attacks upon command releaseMain fighter and Darrius must both be close to foeShove performed instead when Kameo is unavailable